CONFERENCE PROGRAM


Registration opens at 1.00pm

Main Stage --- 3.00pm - 5.00pm

3.00pm ----- Welcome to DEVELOP3D LIVE ----- Sarah Krasley // Shimmypro
Welcome to DEVELOP3D LIVE

Sarah, CEO of Shimmy Technologies, an early stage company bringing artificial intelligence to apparel design and manufacturing workflows, will welcome everyone to DEVELOP3D LIVE.

3.05pm ----- Intro to EPIC Center ----- Gerry Fine // EPIC (Boston University)
Intro to Engineering Product Innovation Center (EPIC), Boston University College of Engineering

EPIC is aligned with the mission of the College of Engineering to create societal engineers who are prepared to step up to the ever growing need in the US, and abroad, for industry leaders who understand how to develop and manufacture innovative new products in a global environment.

At EPIC, all members of the BU community can learn the skills necessary to design and build their own ideas, gain invaluable hands-on experience in design, prototyping, and small-scale manufacturing as an integral part of a strong overall engineering education.

3.20pm ----- Empowering designers to break into 3D ----- Brendon Marczan // Foundry and William Vaughan and Jared Goldman // New Balance
Empowering designers to break into 3D

3D content creation expands the designer’s universe. Working in 3D makes it easier to explore shapes and materials: to iterate, making changes non-destructively.

3.50pm ----- How Generative Design Reshapes Everything ----- Jesse Coors-Blankenship // Frustum
How Functional Generative Design Reshapes Everything

Current approaches to design for Additive Manufacturing (AM), or freeform design, are making use of topology optimization. However existing commercial solutions for topology optimization do not output manufacturable geometry because these solutions are based on finite element structures accustomed to stress engineers, not designers. Until now, designers have had no control over the complex geometries produced by topology optimization. Enter Frustum, and its next-gen functional generative design software Generate, that helps designers fully unlock the potential of AM and gives them freedom to reimagine how parts could be designed for a new generation of products.

In this session, Frustum’s CEO and Founder Jesse Coors-Blankenship will introduce their cloud-based software, Generate, and discuss their latest generative design innovations that are fulfilling the promise of AM. He will explore how their advances in CAD integrated freeform geometry have brought topology optimization to the designer providing the ability to fully benefit from AM’s design constraint freedoms. Furthermore, He will expand on how topology optimization for AM can generate fully printable optimized designs, eliminating the need and cost of part redesign and formerly cumbersome post processing and 3D modelling.

The session will also include a case study walk-through based on a recent GE Aircraft bracket challenge, addressing critical weight and strength issues AM designers face, which resulted in 70% weight reduction, translating into more than $10 million in potential savings. Different workflows will be covered to exhibit different aspects of the balance between Generative Design and designer intent.

4.10pm ----- 3D printing robotic cameras ----- Patrick Campbell // VER
How 3D printing is used behind the scenes, with a robotic camera for ESPN

VER is the leading, global provider of production equipment and engineering solutions for the corporate, TV, cinema, live events and sports markets. The company leverages 3D printing extensively for mockups, prototypes and production parts. This discussion will highlight a collaborative effort with ESPN to develop a unique camera for ESPN’s MLB broadcasts – the “Front Row Cam”. Leveraging 3D printing technology, the camera meets highly complex and intricate requirements to deliver TV viewers the most unique camera angles from live professional baseball and tennis events.

4.40pm ----- Developing an SLS product line ----- Eduardo Torrealba // Formlabs
The Fuse 1 – How Formlabs developed a SLS product line

Formlabs pioneered the desktop stereolithography 3D printing market in 2012 with the Form 1 3D printer. A couple of years later, an internal stealth team started working on a second product line – a benchtop Selective Laser Sintering 3D printer. In this talk Eduardo will discuss why Formlabs decided to branch out beyond their initial product line, how the previous products empowered the company to innovate quickly in new markets, and the development progress on the Fuse 1 SLS 3D printer to date.

5.00pm ----- Networking drinks reception
Networking drinks reception

DEVELOP3D LIVE closes the first day with a relaxed networking reception in the exhibition space giving a chance to connect with your peers or find out more from speakers and exhibitors. All included in your ticket price.

Event ends at 6.30pm


  Exhibition and coffee — 7.30am

Main Stage --- 9.15am - 10.30am

9.15am ----- From Movie to MFG ----- Mouse McCoy // Hackrod
From Movie to MFG

Hackrod is a unique company started by a race car driver turned movie director and the head of design at Hot wheels Together with the youngest ever inducted fellow of Lockheed Martin’s Skunk Works they are re-imagining not only how products are designed using IoT, VR/AR and generative design, but also, crucially, how they are built.

Their recently unveiled large scale metal hybrid 3D printer provides an outlet for these new design tools to drive full scale automotive change. Hackrod’s experiments are more than just thrilling shows – they provide a template as to how digital design/visualization tools, augmented intelligence and cyber-physical manufacturing combine to show the second machine age is truly here.

9.45am ----- Revolutionary real-time simulation will change product development ----- Mark Hindsbo // Ansys
Breakthrough real-time simulation for every engineer will fundamentally change product development

What happens when simulation becomes truly easy to use and real-time? When every engineer can simulate their product and immediately get the answers to what-if questions the design process changes. ANSYS has just released a game changing technology that will change the nature of engineering simulation and change the way we design products. Come and see this technology live on stage.

10.00am ----- Truly Integrated Design and Engineering ----- Rosie Kotelova & Amos Ambler // Piaggio Fast Forward
Truly Integrated Design and Engineering

Piaggio Fast Forward was founded in 2015 by the Piaggio Group to develop lightweight mobility platforms that move people and goods better, faster, and more efficiently. Drawing upon Piaggio’s 130 years of expertise, Piaggio Fast Forward emerged from a design philosophy that is aligned with the performance, structure, mechanism, behavior, and identity of their products.

An integrated approach to product development calls for a cohesive design and engineering process. The PFF team is a conglomerate of multi-disciplinary backgrounds and skills, it works closely together, learns from one another, and encourages constructive tension. A strong collaborative nature translates from leadership, to the design and engineering process, to the tools that enable synergy across the entire team, within the office and across the country.

Exhibition and coffee — 10.30am – 11.00am


Main Stage --- 11.00am - 1.00pm

11.00am ----- The Future of Product Design: Smarter and Connected ----- Paul Sagar // PTC
The Future of Product Design: Smarter and Connected

The world of product design is always evolving. Make sure you are equipped with the latest and greatest technology to ensure your product design is best in class. How will the latest trends around AR (Augmented Reality), 3D Printing, and Smart Connected Product Design impact your business and customers?

Paul’s talk will cover all of these trends and their impact on engineering, ultimately allowing YOU to build better products.

11.30am ----- SolidWorks 2018 and beyond ----- Kishore Boyalakuntla // Dassault Systemes SolidWorks
SolidWorks 2018 and beyond

SolidWorks ecosystem (Customers, Partners, Resellers, and Products) is an amazing place to be in that puts users worldwide at its core. SolidWorks product portfolio reflects the same – convergence in design, leveraging new form factors, new business models, end to end processes and new delivery mechanisms. In this talk, I will share SolidWorks product strategy in Design to Manufacturing, Distributed Data Management, Mechatronics, Simulation and the design convergence in all of the above. SolidWorks customers prefer flexibility in Business Models and Delivery Mechanisms and I will share SolidWorks roadmap to serve the user needs in this area as well.

12.00pm ----- The Future of Making Things in a World of Push-Button Manufacture ----- Stephen Hooper // Autodesk
Future of Making Things in a World of Push-Button Manufacture

Today, the way products are designed and manufactured is rapidly changing, driven by the introduction of new technologies and increased product performance requirements. In order to be successful,

Companies must adapt to the changing landscape in design and manufacturing and embrace smart manufacturing throughout the product development cycle. Hear how Autodesk tools are helping customers embrace the future of making things.

12.30pm ----- Are you driving disruption or is disruption driving you? ----- Dan Staples // Siemens and Craig Hall // Hall Designs

Are you driving disruption or is disruption driving you?

Dan Staples will be sharing how digital trends like generative design, additive manufacturing, and reverse engineering are completely changing the way engineers develop and manufacture products. Software access is also changing with the growth of cloud platforms and subscription access. Dan will be joined on stage by Craig Hall of Hall Designs, to show how his team is using generative design and additive manufacturing in the fast paced world of Baja racing. Learn how to make these opportunities work for you to solve real-world problems today, accelerate your product design and create innovations in your market.

Exhibition and luncheon — 1.00pm – 2.00pm


Main Stage --- 2.00pm - 3.30pm

2.00pm ----- A New Generation Of CAD: The First Three Million Hours ----- Jon Hirschtick // Onshape
A New Generation Of CAD: The First Three Million Hours

Today’s engineers cannot do their best work with yesterday’s tools. Thousands of engineering companies have recently adopted new generation cloud CAD/CAM/CAE tools, amassing millions of hours of usage. They’re designing with more power and fewer hassles because their CAD tools and data are instantly accessible to everyone on their teams on any of their computing devices anywhere. What are the benefits they are achieving? How do you know when you’re ready? And if you have old-generation CAD how do you get started with these state-of-the-art tools?

2.30pm ----- Simulation Generated design ----- James Dagg // Altair
Simulation Generated Design. What does the future look like for product design?

Given today’s environment, in order to continue to innovate, the fundamental way companies approach design has to change. Simulation and optimization technology will be a key catalyst for the future of design spanning multiple different industries and applications. This technology augments the creativity and intuition of engineers, designers, and architects to help them design lighter structural parts, that are not only stronger than ever before, but also use less material and cost less.

In his presentation, James will discuss today’s design environment, his vision for the future of design, and will show and explain numerous examples of companies successfully using simulation generated design today. Attendees will leave inspired to design in ways they have never done before!

3.00pm ----- How technology is changing the future of American manufacturing ----- Randy Altschuler // Xometry
How technology is changing the future of American manufacturing

This talk will detail how technology is changing the manufacturing industry. Sourcing custom parts is now instantly accessible to engineers online and is making jobs more efficient.

Computational geometry, machine learning, and big data are all changing the the low-volume manufacturing marketplace. These technologies are the key to connecting supply and demand across the nation to thousands of small U.S. manufacturing businesses, creating a more efficient, national manufacturing market. The future of manufacturing is now.


Additive Manufacturing Breakout - 11.00am - 1.00pm

11.00am ----- It All Started with a Dog ----- Tara Anderson // 3D Systems
It All Started with a Dog

I have been very lucky about being in the right place at the right time when it has come to my career.  Design to me is simply problem solving, with a flair.  And when you solve a problem that genuinely helps another, it fuels you to keep doing it.  Getting into 3D Printing bridges all the gaps.  It gives freedom of design, it empowers you to be able to design better, learn faster and explore more.  If you’re working with someone on their design and you see their face light up over the expression of their idea in physical form, that’s awesome, but then to see their face turn to questions …”can we bring this in?  Can we adjust this angle?” – Yes, yes you can.  That leap from excitement to exploring to do more and improve the design is awesome.  Essentially bringing anything to life, an idea, a product, an innovation, is one of the most inspiring processes to be part of….

11.20am ----- The Future of Enterprise 3D Printing is Desktop ----- John Kawola // Ultimaker
The Future of Enterprise 3D Printing is Desktop 

The ability for individual enterprise employees to produce a small replacement part, create a prototype, or even create a usable product via a 3D printer directly at their desk has historically been viewed as a hopeful wish, yet unattainable due to cost and physical printing restrictions. However, the pace of improvement and change with desktop 3D printers has been much faster than historical technical growth in the industry. Already in 2017, we’re seeing sub-$5,000 machines displacing systems that cost tens of thousands of dollars. Technical capability—i.e. speed, reliability and advanced materials—will continue to improve and costs will decline, making desktop printers even more predominant across businesses and educational institutions in the coming years.

In this talk, John Kawola, President of Ultimaker North America, will discuss how 3D printing has revolutionized productivity and work flow for enterprise employees, and what the increased accessibility means for the future enterprise workplace.

11.40am ----- Advances in Metal 3D Printing ----- Ric Fulop // Desktop Metal
New Advances in Metal 3D Printing – From Prototyping to Mass Production 

Metal 3D printing has the potential to have a profound impact on the way companies manufacture metal parts. Yet, existing methods today are expensive, slow, and require the use of dangerous lasers and metal powders. This presentation will share major advances in metal 3D printing that make it safer, more affordable and more accessible, while producing near-net-shape parts in a variety of alloys, including stainless steels, copper and H-13 tool steel. With metal 3D printing solutions that cover the full product lifecycle – from prototyping to mass production – Desktop Metal is addressing the unmet challenges of speed, cost, and quality to make metal 3D printing an essential tool for engineers and manufacturers around the world.

12.00pm ----- Metal Printing at Scale ----- Greg Mark // Markforged

3D Printing at a Crossroads: How Metal Printing at Scale Will Change the Manufacturing Landscape over the Next 5 Years

3D printing has for many years helped speed innovation across multiple industries with prototyping and modeling. Its ability to remove inefficiencies in production line turnover, decrease costs and reduce time to market for new products are well known and understood. Still, solid investment returns from widespread adoption come when printing disrupts traditional manufacturing. Taking metal 3D printing in particular from a niche that only the largest enterprises can afford, to something scaled, accessible and low-cost has the power to literally change the world. By creating customized products and parts in a range of industries from medical to aerospace, 3D printing can solve a range of very diverse and particular industry challenges in a way never before possible.
Join Greg Mark, CEO and founder of Markforged who will share both his current perspective on the industry and stories and examples of 3D Printing’s undeniable power to improve our lives and the world we live in.

12.20pm ----- Generative / Functional Modelling ----- Bradley Rothenberg // nTopology
Generative Design — Functional Modelling

Functional modelling, or the idea of features being stateless is not a new paradigm, however it has yet to be applied to mechanical CAD. For the last 30 or so years, Feature-based modelling has allowed us to model with a limited set of parametric traits: mainly geometric constraints. Generative being the next paradigm for MCAD presents an opportunity to now make everything parametric — from how you locate a point, to how you map a lattice to a surface. For this to work, however, each function needs to be independent & stateless, that is, for a set of inputs it will produce one set of outputs. Linking a number of these functions together can allow the “modelling” of a part or the definition of an assembly.

12.40pm ----- Carbon Software ----- Phil DeSimone // Carbon
Carbon Software: Bringing a Full Digital Production Solution

Carbon has realized over the last four years that in order to really change the way people make products we must offer the full solution. We have started moving up stream to how products are designed and have begun developing world class design tools in order to take full advantage of our amazing printers and materials.

 Exhibition and luncheon — 1.00pm – 2.00pm


AR / VR / Viz Breakout - 2.00pm - 3.30pm

2.00pm ----- Bridging the physical to digital divide ----- Eric Kam // ESI Group
Bridging the physical to digital divide in computer based engineering

In the evolution of design practices, the reliance on developmental prototypes has yielded to complete computerization of design; what was lost in translation and how do we get it back?

Since its inception, computer aided design and engineering tools have promised the elimination of practical prototypes, replacing the need for them with digital or virtual prototypes. Thus, is built the 3D engineering business that we support today. However, as industry moves away from practical build of mock-ups as the basis for engineering discovery, the long-promised efficiency of digital design is only partially realized. What deterministic computer models and analysis tools could not capture is the intersection of people participating in the process of using, manufacturing, or servicing the products being designed. Interactive Virtual Reality enables manufacturing organizations to again have the benefit of physically responsive prototypes, without the construction or material costs required to realize them in the physical world.

2.20pm ----- Mixing up your Reality ----- Bob Foster // Faro
Mixing up your Reality

Reality Capture and VR/AR/MR are fast becoming a new standard in product design and inspection. How can we implement this into our existing process and leverage the benefits without much effort? This brief presentation will offer some insight into these technologies – some basic concepts, equipment needs and a few workflow examples.

2.40pm ----- Interactive Platforms: Facilitating Immersive Environments Across the Entire Product Lifecycle ----- Joshua Smith // Kaon Interactive
Interactive Platforms: Facilitating Immersive Environments Across the Entire Product Lifecycle

Joshua will discuss (and demonstrate) the power of an interactive platform in all phases of the lifecycle of a product, using AR and VR to show how complex subjects can be communicated in these immersive environments. The examples we would use come from industries such as medical/scientific technologies, IT, and industrial manufacturing.

2.55pm ----- From CAD into virtual worlds ----- Chris Hall // AMD
From CAD into virtual worlds

If you want to bring your CAD data into virtual worlds there are a number of paths, from very simple to very complex. Which path you choose should depend on your organization, the source of your data and the goal of your AR/VR project. Chris will explore how to classify your project goals, review the process of “beautifying” your models, and how to approach the decision about which tools are the right ones for your project. As an example, we will also look at how you can use the free Radeon™ ProRender plugins for SOLIDWORKS and UE4.17 to quickly bring CAD data with photorealistic appearances into a virtual world.

AMD’s FREE Radeon ProRender started as a physically based, GPU and CPU accelerated, rendering package and has grown to encompass CAD->Game Engine importer tools. Radeon ProRender is available today for SOLIDWORKS as well as for entertainment focused modeling applications such as Blender, Cinema4D, Maya and 3DS Max; support for other CAD applications is coming in the future.

The Radeon ProRender Game Engine Importer plugin for Unreal Engine is available for free to use in concert with the SOLIDWORKS plugin to import CAD models, complete with materials/appearances and controllable LOD into UE4.17 for VR and AR deployment.

Visit https://pro.radeon.com/en/software/prorender/ to learn more about Radeon ProRender.

3.10pm ----- Wicked Good Design - Designed in Boston ----- Jordan Nollman // Sprout Studios

Wicked Good Design – Designed in Boston.

Jordan will discuss how the rapidly changing landscape of design and business has impacted the processes, tools and skills Boston-based Sprout Studios uses today. He will explore a few case studies that illustrate the company’s core focus of creatively solving problems at the intersection of hardware & software design. He will also explain the risk and reward associated with the firm’s entrepreneurial endeavors as well.

Exhibition and coffee — 3.20pm – 4.00pm


Main Stage - 4.00pm - 5.00pm

4.00pm ----- Delivering Mixed Realities ----- Rony Abovitz // Magic Leap
Delivering Mixed Realities

A fireside chat between Onshape’s Jon Hirschtick and Magic Leap CEO Rony Abovitz, appearing onstage via ‘Beam’. Get an insight into Mixed Reality from the mysterious and elusive technology firm.

4.30pm ----- Design where it matters most ----- Chris Cheung // Mighty Dynamo
Design where it matters most

Good design is often associated with brand, aesthetics, or functional implementation… classic touch points with an end-user or consumer. Design in general, however, has much boarder impact on a business. There are many different approaches and processes on the matter, but ultimately, it comes down to the ingredients you have to work with and how you choose to use them. This talk explores the broad sense of design and where it might matter most for businesses.

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